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fabrications )
Akira hadn't thought seeing him in person would affect him as much as it does. After all, he's had two months to mentally prepare himself for this moment.
And yet, the sight of Goro Akechi, alive and in the flesh, perfectly put-together and looking like he was made to sit under the studio lighting, makes him feel... some kind of way. Unsettled, for sure, knowing what he knows now. Then again, there's a part of him that hasn't stopped feeling unsettled since he first (well, perhaps first isn't accurate) jolted awake to find himself on the train to Yongen-Jaya again. In one piece. Not bleeding out on the ground with a megalomaniacal pseudo-god bearing down on him. And, most importantly, as the only one with any recollection of all they'd been through.
It doesn't take Akira long to come to the most logical conclusion: That somewhere along the line, he screwed up. Somehow, it hadn't been enough, and now he has an opportunity to fix it—which would be a lot easier if he were to have some notion of what, specifically, he needs to fix, or even if this is a one-time deal.
At first, he tries copying his previous motions as closely as possible. People always talk about their regrets like they would change them in a heartbeat, given the chance, but the thought of altering the timeline as he knows it is overwhelming. The more Akira steps away from his previous path, the less accurate his existing knowledge may become, the bigger the chance that he may miss something important from the first time around.
That reasoning goes out the window pretty quickly. Akira finds that he can't watch Shiho Suzui jump off that building again, can't go through hearing that agony in Ann's voice a second time when he can so easily prevent it. So he stops her. It's what the Phantom Thieves would do. And things change... but not in a way that affects the flow of events in any profound way. Ann still stumbles after them into the Metaverse and finds the conviction to awaken her persona, somehow. He's not sure how it works out, but it does. What Akira does know is that fate is what you make of it. If he believes in his teammates, they'll end up where they need to be.
But for all of that, he still wavers as they're leaving the recording area. Up until now, the decisions to change things have been easy. Akechi, on the other hand... where to start? Is it even salvageable? Akira's not certain, but when he thinks of their last meeting in Shido's palace, Akechi's remark about the possibility of them meeting a few years earlier, the sounds of gunshots echoing from the other side of the bulkhead—he can't not try. It's not years, but maybe this handful of months will be enough.
Akira lets Ann go ahead with a nod, sliding his hands into his pockets as he tries to maintain his usual casual demeanor. Any moment now...
And yet, the sight of Goro Akechi, alive and in the flesh, perfectly put-together and looking like he was made to sit under the studio lighting, makes him feel... some kind of way. Unsettled, for sure, knowing what he knows now. Then again, there's a part of him that hasn't stopped feeling unsettled since he first (well, perhaps first isn't accurate) jolted awake to find himself on the train to Yongen-Jaya again. In one piece. Not bleeding out on the ground with a megalomaniacal pseudo-god bearing down on him. And, most importantly, as the only one with any recollection of all they'd been through.
It doesn't take Akira long to come to the most logical conclusion: That somewhere along the line, he screwed up. Somehow, it hadn't been enough, and now he has an opportunity to fix it—which would be a lot easier if he were to have some notion of what, specifically, he needs to fix, or even if this is a one-time deal.
At first, he tries copying his previous motions as closely as possible. People always talk about their regrets like they would change them in a heartbeat, given the chance, but the thought of altering the timeline as he knows it is overwhelming. The more Akira steps away from his previous path, the less accurate his existing knowledge may become, the bigger the chance that he may miss something important from the first time around.
That reasoning goes out the window pretty quickly. Akira finds that he can't watch Shiho Suzui jump off that building again, can't go through hearing that agony in Ann's voice a second time when he can so easily prevent it. So he stops her. It's what the Phantom Thieves would do. And things change... but not in a way that affects the flow of events in any profound way. Ann still stumbles after them into the Metaverse and finds the conviction to awaken her persona, somehow. He's not sure how it works out, but it does. What Akira does know is that fate is what you make of it. If he believes in his teammates, they'll end up where they need to be.
But for all of that, he still wavers as they're leaving the recording area. Up until now, the decisions to change things have been easy. Akechi, on the other hand... where to start? Is it even salvageable? Akira's not certain, but when he thinks of their last meeting in Shido's palace, Akechi's remark about the possibility of them meeting a few years earlier, the sounds of gunshots echoing from the other side of the bulkhead—he can't not try. It's not years, but maybe this handful of months will be enough.
Akira lets Ann go ahead with a nod, sliding his hands into his pockets as he tries to maintain his usual casual demeanor. Any moment now...

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That last part ends up being a bit of a lie, however. It's not quite accurate to say he starts avoiding Akira, but he does make a point of being scarce while the Phantom Thieves are handling the situation with Okumura. He's both busy and 'busy' during the weeks leading up to the televised confession, and most of his encounters with Akira in the meantime are when they happen to bump into each other at the train station.
When Okumura's confession finally comes out it sends Akechi's co-conspirators into a panic, even as it allows Akechi to finally relax. He's not sure how, but the Phantom Thieves manage to keep the news of Okumura's calling card from leaking to the police, and subsequently keep Shido's group from realizing it's time to put an end to him. But missing their opportunity to blame the Phantom Thieves for murder doesn't take them out of the game. Several of Okumura's employees have psychotic breakdowns, several other people admit to their own misdeeds, and several new pieces of evidence are found. Within 48 hours a different narrative has emerged: Okumura's claims are provably false and his confession was coerced.
Akechi is surprised by how much he dislikes watching public opinion turn against the Phantom Thieves, and by how little it satisfies him to watch his own popularity creep back up in response. It doesn't take him long to decide that it's fine, however. It makes it easier to him to enact his own plans to remove the Phantom Thieves from the picture without resorting to killing them.
Step one is to become a Phantom Thief himself, and the sequence of events that make up that step are bound to be familiar to Akira. Akechi is invited to Shujin as their guest speaker, has his encounter with the unreasonably spicy takoyaki, and nearly outs the Phantom Thieves on stage before be blackmails them into compliance in private. He even feeds them the same lie about how his Persona awakened, and doesn't point out that Akira has already admitted to being a Phantom Thief in person.
The sequence of events following step one are familiar, too, but probably more upsetting. Morgana still catches Akechi in his lie; Futaba still puts the bug on Akechi's phone; and Akechi is still overheard talking with Shido about their plan to kill Akira and destroy the Phantom Thieves for good.
But Akechi doesn't realize that, and for him the single week he's spent with the Phantom Thieves so far might be the best week of his life. He's sincere about enjoying their company and finds it fascinating to watch them work. He integrates with the group better than he anticipated, and he's totally unaware that they've already caught on to his plans to betray them and are only playing along.
While Akechi is content to go with the flow of the Phantom Thieves' day-to-day methods of operating, he's never been one to let himself take too much of a backseat for too long. So after one of their regular strategy meetings has been adjourned Akechi changes things up and lingers long enough to make a simple request.
"Would it be alright if I stayed for a cup of coffee? It's been a while since I've been able to stop by." And he'd like a chance to finally return those books.
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After the outcome with Kobayakawa, he's not so naive to think that things will still work out perfectly, even with the precautions they've taken to ensure that Okumura's confession is a surprise. His concerns are justified: In a flurry of news stories, the Phantom Thieves are still painted as the villains and become reviled by the public. And that doesn't bother him as much as last time because at least Haru doesn't have to watch her father die on national television, and no matter how they paint it, he's still a changed man.
What does bother him is that nothing else really seems to change. Akechi still manipulates them into taking on Sae's Palace, and, worse of all, still plans to kill him. Futaba calls him over to listen to the recording in private, and the sympathy in her eyes is new as he once again has to listen to Akechi's familiar voice coldly detailing the process of his murder. In the end, he just shakes his head, tells her that she did good, and neatly packs away the bevy on unpleasant emotions clattering around inside of him.
Akira has clearly misinterpreted where he stands with Akechi. Maybe a few months wasn't long enough to change his supremely fucked up priorities. It's not like this is the end—the upside of everything following the same course of events is they'll still be able to dodge Akechi's plans with ease. So there's always a chance that he can keep Akechi from meeting the same end in Shido's Palace.
It still chafes, though, to have to pretend that nothing is wrong as they work together. Akira at least can mask it under a sense of professionalism, and he takes his role as leader more seriously than ever, focusing entirely on the mission and barring his thoughts or gaze from straying to Akechi any more than necessary.
Until Akechi doesn't give him a choice.
The meeting ends, and they disperse as usual, each citing other obligations. Even Morgana lets himself be scooped into Haru's arms at the promise of lunch. Akira makes a mental note to have a serious conversation with her about how her spoiling him is affecting his standards at home.
Akechi, on the other hand, doesn't head down the stairs with the rest of them. Akira busies himself gathering snack wrappers, hoping that he's just taking his time, but then Akechi opens his mouth and—
Of course, he's not going to be that lucky. There's a particularly bitter part of him that wants to say that no, it's not alright, but at the other end, there's a dumb, traitorous desire to sit with Akechi at the counter and pretend that none of this is happening and that they're still friends.
"Sure," he ends up saying after a pause, tossing the trash away and finally turning to Akechi. "Come on." And he breezes past towards the stairs, heading down to the café to get started on Akechi's coffee.
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He takes his usual seat at the counter, waiting for his coffee with his typical calm air. When Akira turns around there's a slight change to the scenery, however. The books he'd lent Akchi several months ago are stacked nearly in front of him, in the same condition they'd been in when Akechi first borrowed them.
"Sorry it took me so long to return them." He'd finished them all weeks ago. "But I enjoyed them. The chess book in particular gave me some interesting things to consider when we continue our match." Maybe they can actually do that today.
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He'd forgotten about the books until they're sitting on the counter. Continuing their match does sound like an idea, but first...
"Even the manga?" Akira doesn't bother trying to hide his skepticism. It's just hard to reconcile the Akechi in front of him, always so carefully poised to appear like an adult, with the image of him with his nose in Weekly Jump.
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"It's not usually my taste." He can easily admit to that much. "But it was interesting to see the sort of things you read in your spare time - even though I think you must have originally gotten the suggestion from Sakamoto-kun." He's only really known them for a week now, but things like that are easy for him to pick up on.
Regardless, he's not really here to talk about manga. Now that the idea has occurred to him...
"It's been some time, but if you don't have other plans I think we could finally finish our game."
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At the suggestion of picking up their long-paused match, Akira nods. "I've got time." And if Akechi is going to hang around, it's probably better to pass that time focused on something rather than grasping for small talk subjects when he's doubting every other word out of Akechi's mouth.
When he retrieves the chess board, it's just as they left it, albeit with a thin coat of dust. Akira's been keeping it tidy on-and-off, giving it a quick dusting whenever he notices it while cleaning, excepting earlier in the week, when he didn't quite want to dwell on the memories it stirred up any longer than necessary. "... Do you remember whose turn it was?"
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"It was mine." And he even remembers what he was attempting to do, though once Akira gives the go ahead to continue he switches tactics for the moment and start trying to control the left side of the board as well. As for the previous subject... "I thought that the curry cookbook seemed most relevant to your interests, anyway"
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"Mm, I've been doing some research." Curry is a versatile dish. Sojiro's original recipe will always reign supreme in his heart, but finding new ways to put a spin on it is a fun project, and even more enjoyable is discovering what different properties the changes translate into in the Metaverse.
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There's something about Akira's behavior that's starting to bother him, though. He stops short of saying anything, however.
"It almost sounds like you're training to take over when Sojiro-san retires."
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He pauses then, belatedly realizing that maybe he shouldn't be revealing more details of his personal life to Akechi. Akira doesn't think that he'll use them against him, but—he can't help but chide himself for unconsciously slipping back into the old sense of comfort that Akechi's presence used to bring. He needs to stay on his toes.
Masking the twist of his mouth with a sip of coffee, Akira considers his next play, and once he sets the cup down, his hands reaches out to move another piece towards the same side.
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"Maybe you'll have to start your own cafe, instead." He keeps his attention on the board, shifting his attention to try to drive a wedge between Akira's pieces on the left and those in the center. "Though choosing which one to visit would be a challenge."
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"Something about that idea feels wrong," Akira admits. There's a little furrow in his brow as he takes in the precarious position he's in on the board, though it's less at that and more at the thought of taking everything Sojiro's taught him and doing his own thing. "Not sure I could compete with Leblanc, anyway."
His next move is to try to bolster his defense where Akechi is attempting to move in, but it may already be too late to save both from getting stuck in a bad spot.
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"Competing seems like a tall task," he agrees. "But I think Leblanc suits you perfectly well, anyway." In contrast to the serene tone of his voice, Akechi's maneuvers on the board take a sharp turn towards pushy and aggressive. He moves another piece forward to try to further break up Akira's formations, even though doing so leaves one of his own knights vulnerable.
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"Thanks," is what comes out, Akira's gaze fixed on the chessboard as he goes for the unguarded knight, making a snap decision to sacrifice one of his own to do so. Internal struggles aside, it's nice to hear that others think he belongs here as much as he feels he does.
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"Did I pick a bad time?" He finally glances up at Akira again, expression halfway between puzzled and concerned. "I don't mind coming back later, if you'd prefer." He was looking forward to finishing but he thinks it's pretty obvious that Akira's attention isn't entirely here.
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"Sorry." The apology is genuine, leveled right at Akechi without allowing his attention to be compromised by the board or his drink. "I've had a lot on my mind." Reasonably so, even discounting the things that aren't out in the open between them.
Now would be the perfect time to get rid of Akechi for the rest of the day, and Akira almost agrees to postponing this hangout. The words are on the tip of his tongue when he thinks twice of them. Would he really feel better seeing Akechi leave? He wants to believe, stubbornly, that he would, but Akira knows the real answer to that question.
So instead he glances down at the chess pieces, a faint parallel of a much more dangerous game they're playing in real life, then back up at Akechi. "Do you want to do something else? I have some DVDs and video games if you're interested."
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Either way, Akira doesn't give more details than that so Akechi doesn't push. Habit and instinct tell him he should, but... something about that feels wrong. Habit and instinct also tell him to brush off the offer to stay when he's clearly imposing, but that feels wrong, too. He doesn't think Akira would offer unless he meant it, so...
"I'd like that." He starts to pick up his briefcase before he pauses and slides Akira a warily amused look. "I suppose I shouldn't expect you to go easy on me during a game, should I?" Not that Akechi would like it even if he did.
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Akechi's question stirs up a memory of an older conversation, one where he promised exactly that. Akira feels a smile tug at his lips as he picks up his coffee cup. "No, you shouldn't." That's never really how things have been between them.
He heads back up the stairs to the attic, left exactly as it had been for the meeting. It only takes a bit of shifting things around to get a better arrangement for their purposes: two chairs pulled up near the table with his secondhand television and retro video game console. Most kids their age would probably balk at Akira's dated entertainment setup, but it's always been enough for him.
"Game or movie?" he asks once he's placing his coffee cup on the table and claiming one of the chairs.
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"Game." That decision is easy for him to make despite his inexperience. He's not exactly excited to show someone how totally unskilled he is at this particular task, even if that someone is Akira, but the idea doesn't bother him as much as it normally might. "I either won't talk at all during a movie, or I ruin all the plot twists." And the idea here is to hang out rather than sit in silence, presumably.
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It's not really surprising that he chooses video games after mentioning it earlier. Akira finds merit in quietly enjoying a movie with someone, but something to keep him busy in a more mindless way than chess sounds more like what he needs right now.
He leans forward to turn on the TV and shuffle around the few games sitting out on the table, eventually settling on a fighting game. While he may not have any intention of taking it easy on Akechi when it comes down to it, Akira would at least like to pick something that's simple enough to learn, and even button mashing can sometimes be successful in these games. He slots the cartridge into the console and starts up the console and—
Nothing happens. This doesn't seem to be an uncommon occurrence, though, because Akira acts without comment, taking out the cartridge to blow into it a couple of times before returning it into the system with perhaps a little more force than necessary. That seems to do the trick because the screen flickers to life on the next try, allowing him to navigate the menus to the point where they can select characters.
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"Those are my favorite." As is anything with a mystery. Akira's probably happier not watching those with him for multiple reasons.
The process of bullying the game console into working gets an amused smile but no commentary from Akechi. The important thing is that it works, and it's probably a testament to the durability of old consoles that they still function with a bit of persuasion. As for the game itself, Akechi doesn't shy from asking Akira few questions about the available characters, ultimately settling on a character that's somewhat balanced but still leans towards offense over defense.
As for actually playing, he's clearly fumbling with the controls at first and makes for an easy opponent. But his observant nature works in his favor here, too, and after a few rounds he starts to get a feel for what he's doing and puts up a better fight. That's also around the time when he finally comments:
"I'll be embarrassed if I also lose our chess game, at this rate." He sounds like he's joking and he actually is, but there's more truth to that statement than he wants to admit to. The mix of admiration, affection, and jealousy that he feels towards Akira is starting to tilt more and more towards jealousy lately, especially after seeing how he interacts with the Phantom Thieves. Akechi is still managing to lose gracefully and doesn't seem stressed, but he's getting more and more frustrated with himself for failing to measure up to a juvenile delinquent (framed or otherwise) that's a grade below him and lives in the dusty attic above a coffee shop.
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And it does help a bit in clearing his mind and sweeping away some of his unease. He doesn't pull any virtual punches, and while it gives Akechi a hard time at first, it gradually becomes a more even match. It may still lean in Akira's favor, but Akechi is predictably learning with more ease than someone who's rarely played video games should.
"I think you've still got me there," Akira admits as he punches in a combo that has Akechi's character flying up into the air. Even with all the tutoring from Hifumi and reading on his own time, it's hard to match up to Akechi's brilliant mind. Being on the receiving end of his schemes hasn't put a damper on Akira's respect for it. It's probably bolstered it, if anything. Besides, he's never really been the strategy person—that's still Makoto's role, regardless of what he's picked up over their time working together.
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"Maybe, but you're a fast learner." Akechi is quick to get his character back up; even when he can tell a match is all but lost he keeps going, determined to at least get something out of it. "I expect us to end up in plenty of draws from here on out." Though he's wondering if it would be too petty to buy his own game console to try to practice for future matches.
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"We'll see. We have to finish one first." Akechi manages to get him stun-locked in a flurry of hits, taking off a huge chunk of his health bar to leave them more evenly matched than before. "Next time," he adds, a quiet promise.
Akira does feel a little bad about hijacking their hangout. Normally he might've gone to skulk around the upper floors of Mementos, fighting until his body is weary and mind blank, but he doesn't want to tire himself out when they're in the middle of an infiltration period. This is proving to be a serviceable substitute, and there might even be something cathartic about kicking Akechi's ass virtually.
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Not that Akechi is ready to give up just yet. His aggressive tendencies from other games bleed into this one, too, and he immediately tries to push his advantage. He'd like to win at least one match before he leaves, he decides, and it would be nice if that 'one match' were this one.
"Next time." The agreement is slightly belated but entirely sincere. Even if he expects things to be awkward after they change Sae's heart, he's still pretty sure it won't be the end of their friendship.
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